Builder Toolkit is a set of tools helping level builders with convenient functionalities for selection, transformation and edition.
Features
- Selection
- Transform
- Edit
Selection allows you to easily select actors in your scene with filters. For example: select all actors with the tag « trigger » and a minimum size of 300 units.
Transform gives you the possibility to move, rotate and scale a group of actor relatively to a pivot you previously defined. You can also quickly mirror actors in any axis.
Edit helps you to quickly rename, add prefix or tags to one or multiple actors in a scene at the same time.
Installation
Click Install to Engine from your vault.
Then open your project and go to Edit > Plugins.
You will find BuilderToolkit under the Installed category.
Simply check Enabled and you are good to go.
Open
There are two ways to access Builder Toolkit window
- From Main Menu : Toolkits > Builder Toolkit
- From Icons toolbar
Selection
There are two selection actions with their own filters.
All filters are cumulative.
Select all
Select all actors corresponding defined filters.
- StaticMeshActors only : Select StaticMeshActor(s)
- Duplicates : For each StaticMeshActor if another one exists in the scene sharing the same mesh, location, rotation and scale this other actor is considered a duplicate and is selected.
- Name : Select each actor with a label containing the name.
- Tag : Select each actor with the specified tag.
- Min Size : Select each actor with bounds taller than the min size.
- Max Size : Select each actor with bounds smaller than the max size.
Select from current selection
Select each actor corresponding defined filters relatively to selected actors.
- Same class : Select each actor sharing class with current selection.
- Same mesh : Select each StaticMeshActor sharing the same mesh with the currently selected StaticMeshActor(s).
- Distance : Select all actors within a certain distance of the current selection.
Transform
- Select pivot actor : If you want to set an actor as pivot for your transformations: select it and press Set from selection.
- Apply transformations : Choose values you want to apply to your current selection then press Apply transformations to modify selected actors.If you previously checked Duplicate selection the transformations will be applied to a copy of your current selection.
- Mirror : You can quickly apply a mirror transformation in all axis.
Align / Distribute / Orient
- Along the axis : Move your selection along the axis to the editor pivot (usually the last selected item).
- Between two actors : Select Start and End actors and apply transformations to your selection along the vector connecting those two actors.
- Extremities : Same as Between two actors but automaticallychoosing Start and End based on the extremities of your selection.
Edit
- Rename : Change the label for each selected actor.
- Add prefix : Add a prefix in the label of each selected actor.
- Set tags : Set tags of selected actors. You can add multiple tags by separating each of them by a comma.
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